Tom states that EA was amazed at the Warzone's success and wants to reproduce it, and so Battlefield 6 will most likely feature a Battle Royale, which will probably be f2p but attached to Battlefield 6, similarly to how Warzone is f2p but connected with the main Call of Duty games. There will be around ~100 tiers with premium and paid rewards, and each Battle Pass Season will span across 8 to 10 weeks. Tom Henderson claims that the game will feature the Battle Pass system and it will be pretty much a standard Battle Pass like we see in other live service games of today. The only things which won't be destructible are locations with objectives. The way big objects collapse will depend on various aspects. The game will feature more advanced destruction physics, with unpredictable patterns of destruction. Units will be introduced primarily because of 64v64, in order to have a better balance and distribution of players, which will then approach to objectives more organized and with better communication.įinally, it seems that Battlefield 4 levolution features will come back "on steroids" and that almost everything on the maps will be destructible. These Units will have commanders which will direct squads under their command. Henderson says that a Unit will consist of 3 or 5 squads, but that is currently still in works and it hasn't been defined yet. In addition, there's a new thing called "Unit" which will consist of several squads.
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